Game development

Week 2

0361141/Wang Zilong

Bachelor degree in design of creative media/Tyalor's university

Exercise of game analysis

Game analysis and design ideas


I. Definition and classification of games


General games usually refer to those that do not focus on high-end graphics or complex mechanisms, but attract players through simple and easy-to-understand gameplay, clear goals and designs suitable for the general public. According to different game types, general games can be divided into casual, puzzle, simulation, etc. Although they are less complex, they can still provide rich entertainment experience and player interaction.


II. Core elements of games


1. Game mechanics: The mechanics of general games are usually simple and clear, and players can easily get started. For example, elimination games complete tasks by dragging or clicking, and the gameplay is intuitive and interesting.


2. Goals and challenges: Setting clear goals and moderate challenges can attract players. For example, in puzzle games, players get points by solving puzzles, and can unlock new levels after achieving goals, which motivates them to continue playing.


3. Visuals and sound effects: Although the visual effects of general games do not need to be too exquisite, simple designs and pleasant sound effects can enhance players' gaming experience and enhance immersion.


4. Social interaction: Many ordinary games enhance social interaction through leaderboards, friend invitations, etc., allowing players to increase fun while competing with others.


III. Advantages of ordinary games


1. Easy to get started: The simple gameplay of ordinary games allows novice players to quickly understand and participate, lowering the entry threshold of the game.


2. Strong adaptability: This type of game can be run on various platforms, including mobile phones, tablets and PCs, making it convenient for players to play games anytime and anywhere.


3. Wide audience: The diversity and accessibility of ordinary games enable them to attract players of different ages and backgrounds, and the market potential is huge.


4. Sustainability: By regularly updating content, activities and new levels, ordinary games can maintain players' long-term interest and increase the life cycle of the game.


IV. Market analysis


In the current game market, the competition for ordinary games is becoming increasingly fierce. Successful ordinary games often rely on the following aspects:


1. User feedback: Timely collection and analysis of user feedback and adjustment of game design to meet player needs are important strategies to keep the game alive.


2. Marketing strategy: Effective marketing can help the game gain more exposure, including social media promotion, cooperative promotion, and game reviews.


3. Update and iteration: By constantly updating the game content and keeping it fresh, it can attract old players to return and attract new players to join.


V. Game design ideas


When designing an ordinary game, you can start from the following aspects:


1. Determine the target audience: First, make it clear what kind of players your game is designed for, whether it is for children, teenagers or adults, which will directly affect the theme and difficulty of the game.


2. Design simple gameplay: Make sure the basic operation of the game is simple and intuitive, and guide players through a short tutorial. You can consider using classic game mechanisms, such as matching, clicking or sliding.


3. Set clear goals and feedback mechanisms: Set clear goals for players and give instant feedback after completion, such as rewards, achievement unlocking, etc., to enhance the sense of achievement.


4. Add social elements: Design leaderboards or social sharing functions so that players can compete with friends and enhance the interactivity of the game.


5. Create rich game content: Keep the game interesting and playable through diversified level design, prop system, character selection, etc., and encourage players to explore.


6. Pay attention to art and sound effects: Although high-end graphics are not required, a simple, beautiful interface and pleasant sound effects can greatly enhance the player experience.


7. Develop an update plan: After the game is released, develop a plan for regular updates to add new content, fix bugs and optimize the player experience to maintain players' continued interest.


Conclusion


Ordinary games have a place in the market with their simple and easy-to-understand design and a wide audience base. Through reasonable game mechanisms, clear goals and active user interaction, ordinary games can provide a pleasant experience. Designing an ordinary game requires paying attention to audience needs, creating interesting gameplay and content, and ensuring the long-term sustainability of the game.

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